Now back to the Wow theme after that minor break….
The undead having broken free from the tyrannical rule of the Lich King, a renegade group of sought to retain their own free will while destroying all those who oppose them. Known as the Forsaken, your group is dedicated to serving your leader, the delectable banshee queen Sylvanas Windrunner. You have established a secret stronghold beneath the ruins of Lordaeron’s former capital city. Situated deep beneath the cursed Tirisfal Glades, the labyrinthine that is Undercity. Within its shadowy confines, the royal apothecaries scramble to develop a devastating new plague – one which will not only eradicate their most hated Scourge rivals and anyone else who gets in the way. To further your dark aims, the Forsaken have entered into an alliance of convenience with the orcs, trolls & tauren . You don’t really hold any loyalty to your newfound comrades, have duped them into fighting against their common enemy – the Lich King. Only time will tell how you will fare in your mission of vengeance.
The undead like all the races have specific racial traits.
Will of the Forsaken – active, use it to become immune to Fear, Sleep, and Charm effects it can also be used while already afflicted by Fear or Sleep – lasts 5 sec – 2 min cooldown – useful against many classes this.
Cannibalize – active, use to regenerate 7% of total health every 2 sec. by consuming humanoid or undead corpses within 5 yds – lasts 10 sec – 2 min cooldown, how to annoy your enemy, eat them… no chianti in sight either.
Underwater Breathing – passive – lets your breath lasts 3 times longer than everyone else.
Shadow Resistance – passive – you get +10 Shadow Resistance, which is useful against warlocks and priests as these both can cast shadow damage spells.
Your start location is a small village in the heart of the tirisfal glades.
As already stated you city is the ruins of Lordaeron, better known as undercity.
Your racial mount is unique to say the least, it’s an undead or skeletal horse.
If you choose to become one of the undead you can be one of the following
A mage, a priest, a rogue, a warlock or a warrior.
The Tauren are huge, bestial creatures who live in the grassy, open barrens of central Kalimdor, think huge cow and you got it in one. You live to serve nature and maintain the balance between the wild things of the land and the restless spirit of the elements. Despite your enormous size and brute strength, you are remarkably peaceful and have cultivated a quiet, tribal society. However, when roused by conflict, you are implacable enemy who will use every ounce of their strength to smash your enemies under hoof. Under the leadership of your ancient chief, Cairne Bloodhoof, you allied yourself with the Orcs during the invasion of the Burning Legion. The two races have remained steadfast allies ever since. Like the Orcs, you too struggle to retain their sense of tradition and noble identity.
The Tauren like all the races have specific racial traits.
War Stomp – active – a useful talent to have, activate this to stun up to 5 opponents within 8 yards – lasts 2 sec – 2 min cooldown.
Endurance – passive Max Health increased by 5%, a bonus gives you that little bit more hit points.
Cultivation – passive – 15 skill bonus to Herbalism trade skill, well you are close to nature after all.
Nature Resistance – passive – speaking of nature, you get +10 Nature Resistance
As for your mount it is unique an well needs to match your size it is a gaint kodo.
All I will say is how anyone can miss a giant tauren sitting on a kodo I’ll never know.
You start of in a village on the edge of Mulgore, as previously stated you capital city is the 3 tiered Thunder Bluff.
If you choose to become a tauren, you can be one of the following:
a druid, a hunter, a shaman or a warrior.